![]() In Spy training, a friendly Spy bot demonstrates cloaking to move past a Sentry Gun. After completing Demoman training, Spy training is unlocked. Unlike Soldier training, there are no live targets. The player is given targets in special situations designed for Demomen for example, the player is given a target partially hidden behind an object to be destroyed with the Grenade Launcher, five targets which must be destroyed by a single stickybomb detonation, and a target far away for destruction by a charged Stickybomb. Similar to Soldier training, the player is first given wooden targets and required to use the appropriate weapon to destroy them. In Demoman training, the player spawns in said booth and is unable to move from that booth. After completing Soldier target training, the game proceeds to Dustbowl training. There are no weapon restrictions in this portion, so it is up to the player how they destroy the targets. After practicing upon wooden targets, the player is given live targets that will move around, attempting to fool the player. Upon destroying these targets, a special 'HIT!' particle will appear if it was destroyed correctly otherwise, the target is indestructible. In the booth, the player is taught how to use the Rocket Launcher, Shotgun, and Shovel at the weapon's optimal ranges upon wooden targets. ![]() In Soldier training, the player begins in a simple spawn room and is instructed basic movement commands, including W, A, S, D directional movement, crouching, and jumping, to reach a small booth supplied with health and ammo. Target training is composed of four sections, Soldier, Demoman, Spy, and Engineer training, in that order. ![]() Basic training consists of two sections: "Target training" and "Dustbowl training".
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |